Publisher's blurb:
Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people. When each Dungeon Master wants to expand on the details of the societies that unfold before their very eyes, tools that spice up the process become a vital weapon. This supplement will hopefully become one of them, as DMs create their own diseases, fully fleshed out and based on the grim, epic or mundane conditions of the human body and mind.
Do not underestimate diseases. Part of the Dungeon Master’s art is to be able to stir feelings up in their players, and few human conditions could accomplish that better. Used as a way to advance a storyline, to expand a character arc or to create conflict, the stories you can tell with your diseases are infinite!
In this book, you'll find everything that you need to weave your own disease.