Skip to main content

The Master of Forms Base Class

Game ID: GID0339556
Collection Status
Description

From publisher blurb:

"Bend" the elements to your will!

The classical monk perfects himself through discipline and sheer force of will, turning his body into a lethal temple of the self. Of course, there's always more than one way to train a martial artist. Viewing such a path as narcissistic and sadly limited in its scope, the masters of forms seek both to understand their own limits, as well as the nature of the primal elements themselves. Harmony is not a fortress standing alone in the wastes; harmony is digging one's toes into the earth and feeling a sense of belonging. Only by reaching out and learning how to mimic the rich weave of the world itself can this true harmony be found.

Class Stats

Difficulty to Play (1-5): 3
Difficulty to Build (1-5): 2
Role: Full BAB "element-bending" monk
Playstyle: "Combo point/maneuvers" martial artist

Product Features

Master of Forms Base Class
A focus point system with builders and varying levels of finishers
82 forms in 6 primal elements (Earth, Fire, Ice, Lightning, Universal, Wind)
Stances system that rewards repeated use of a single element
10 Secret Arts
4 Feats
Favored Class Bonuses for all core classes and many featured races

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek