Skip to main content

The Monster Hunters Club Preview

Game ID: GID0340289
Collection Status
Description

From publisher blurb:

Growing up in the 1980’s…

You’ve got Saturday morning cartoons, a tree fort, a boombox, a fast bike, and oh…

Monsters are real...You heard me!

Don’t bother telling your parents. Grown-ups can’t see ‘em. When something gets smashed up, they blame us. When somebody goes missing, they blame someone from out of town, or maybe the Russians. The monsters are real though, and it’s up to us to do something about it.

That’s right, between babysitting your little sister, dodging bullies like Scotty Mangrum, and surviving middle school, you also have to figure out how to fix the monster problem.

You can’t phone home, and there’s nobody you can call. It’s up to you to save the town, and maybe even the world!

Welcome to the world of The Monster Hunters Club. We hope this preview document will give you a little taste of what you can expect in the full setting book for Savage Worlds. We also hope that you will back the Kickstarter and help make The Monster Hunters Club setting book a reality!

Inside this preview you will find:

An example of two archetypes in the book
Sample Gear
Two of the Arcane Backgrounds found in the book

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek