From publisher blurb:
A vast and colorful campaign sandbox, set in a world where the Muppets meet the Lord of the Rings.
The Mucklands Sandbox Campaign Setting is an expansive hexcrawl sandbox filled with hundreds of locations, NPCs, quest hooks, and rumors for players to pursue. Set in the Land of Eem, the fantasy world of the book series Rickety Stitch and the Gelatinous Goo and Dungeoneer Adventures, The Mucklands Sandbox is packed with enough material to last years of gameplay. While paired perfectly with the Land of Eem Core Rulebook, GMs can easily use this 400+ page tome as inspiration for campaigns in any tabletop RPG system.
Embark on adventures that are as silly or as serious as your group prefers! All quest hooks in Land of Eem are categorized by three different tones: Hijinks (think The Muppets or Labyrinth), Derring-Do (think The Lord of the Rings or The Hobbit), and Doom & Gloom (think Conan the Barbarian or Mad Max).
What’s Inside
6 Regions with unique biomes and conflicts
140+ Locations (Settlements, Sites, Zones, Points of Interest, and Lairs)
40+ Factions
450+ NPCs (all with illustrations)
500+ Rumors
400+ Quests
70+ Heroic Titles that characters can earn during their journeys
Why it’s Great for GMs
Designed for sandbox-style, player-driven storytelling with minimal prep required. Let your players follow rumors and quest hooks as they explore the hex map.
Clean layout, clear headings, and copious, clickable, crossreferencing for ease of use at the table.
Quests are categorized by tones—Hijinks, Derring-Do, and Doom & Gloom—so you can tailor the vibe to your group
Flexible enough to inspire compatibility with any fantasy RPG system, not just Land of Eem