From publisher blurb:
The Oracle Issue 14 - Venetian Theme
Just as all characters are better equipped when they have a bag of holding, a potion of healing and a sunrod, a GM is better equipped when supplied with a steady stream of new material and ideas.
And that's what we have for you here.
This month we bring you, in one fully illustrated PDF the following system-neutral Fantasy RPG material:
Contents
Outline map and overview of the city of Venetia - a fantasy city styled after medieval Venice
Game Advice - 5 Top tips on running in-game politics
Game Advice - How diagrams as hand-outs are a GM's best friend and how to use masks to create new circumstances for the players
New Deity - Rivagio, Lord of Giving. An outline of the gods background and his influence on the city.
Events - Outline of the rules governing duels in Venetia and a magic item that makes it possible for even a lowly peasant to fight a player character
Events - 3 carnivals outlined.
Organisations - 3 organisations presented including the main Venetian religion, a criminal organisation and a radical political group
8 Detailed NPCs including merchants who are not all they seem, a drunken nobleman who might be more than he seems and several people with devious political agendas
5 Magic mask including one with five variations and details of how each variation can be used in raising the dead, spell casting and ritual casting.
Artits Spotlight - Featuring Roman Murzabaev or to use his artists name s0ulafein
4 Unique locations (plus a means of transport around the city) - the locations feature vampires, questionable merchants and tragidy (plus books)
Creative Challenge - a reader has a creative problem, do you have the solution?
Unexpected - a way to derail your players egotistical assumptions by giving them a gondala to sail!
Picture Prompt - designed to get you thinking creatively