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Bellamar, ancient mage of great power, jealously guarded her secrets, especially her signature spells. She created several orbs, each a tiny world of their own, filled with mystical creatures and traps to protect her most treasured spellbooks and experiments. Upon her mysterious death, the orbs have become scattered across the lands and lost in time….until now. For Levels 4-7.
Part 1 in the Orbs of Bellamar series. Another of Bellamar’s orbs may be found in Dragonsfoot Magazine, Issue #25 (free) called the Tenebrisic Orb. However, more orbs probably won’t be discovered as planned due to the new OGL…#OpenD&D....but we shall see!
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