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Description
A fast-paced and hilarious card game of bluff and sabotage.
The goal of the game is to be the player holding onto the Package card when the end game condition is triggered, which is the draw deck running out. Players start with 5 cards. Every turn, a player either draws a card or plays one from his/her card. Playing a card may allow the player to draw additional cards, steal cards from another player or exchange cards with another player. There is a hand limit of 7 cards.
Year Published
2012
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