From publisher blurb:
Once the home of the cakali, once a center of enlightenment and invention, once a green and pleasant land, the Plains of Ash is now a blasted wasteland, a testament to the unearthly might and fury of the jinn. To most it is a featureless waste, a stain on the landscape to be avoided out of fear of what might lurk there. To the cakali, it is their spiritual home, and a reminder that freedom requires sacrifices.
Inside you’ll find:
The origins of the cakali and more details on their practise of taking bondsmen.
An overview of cakali religious leanings, including details of their funerary customs.
Notes on the perils of walking the Plains of Ash, reasons why heroes might explore the wastes, and two adventure seeds.
Expanded information on the cult of Qedeshet (god of knowledge), including major festivals.
A new Arcane Background – Astrology magic.
7 new locations, including the Ever-Burning Oasis and the Jinni’s Grave.
3 notable NPCs.
3 minor deities.
2 new monsters and 3 hazards.