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Publishers Blurb:
A 1-page dungeon for use with Shadowdark.
Now includes a single-column PDF formatted for mobile phone displays.
4 rooms in a non-euclidian dungeon: a trap, a game encounter, and 2-3 possible but avoidable combat encounters.
The characters find themselves in a room next to four corpses, with little idea how they got there in first place. There are three exits, but what lies beyond them is not quite clear.
The characters will soon find out that the place just doesn´t make sense - take 2 rights, and you end up where you started?
Includes a cut-out map for the GM :)
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