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The Prodigals Club

Game ID: GID0343686
Collection Status
Description

Welcome to The Prodigals Club! You and your fellows are proper Victorian gentlemen who have realized that the lower classes have more fun. Now you are in a friendly competition to see which of you can destroy his own social standing most thoroughly.

In The Prodigals Club, you compete in three separate competitions: trying to lose an election, trying to get rid of all your possessions, or trying to offend the most influential people in high society. You can play any two competitions in combination or play all three simultaneously. Each competition interacts with the other two. To win, you need to balance your strategy and play all the competitions well.

The Prodigals Club is thematically related to Vladimír Suchý's Last Will. You do not need Last Will to play as Prodigals stands alone; that said, the rulebook also explains how to combine the two games together should you desire to do so.

Year Published
2015
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video XjMVQkB6JRY Unknown top_10_list at 20:20 sentiment: positive
video_pk 4983 · mention_pk 14825
Video thumbnail
Click to watch at 20:20
Overall sentiment (raw)
positive
Pros
  • light, whimsical overlay on a heavy strategic core
  • unique three-module scoring that emphasizes balance and compromise
  • thematic and witty theme with social satire
Cons
  • heavy strategic depth may challenge new players
  • managing multiple modules can be fiddly without tidy play aids
Thematic elements
  • wealth, social maneuvering, and public perception
  • British high society with decay and political drama
  • satirical yet elegant
Comparison games
none
Mechanics (from transcript analysis)
  • card play / event cards — cards depict social actions that impact money, votes, and prestige
  • erp-style worker placement — errand boys and staff go to events and social settings to acquire resources
  • multi-module scoring — three embedded score tracks (money, votes, friends) with determining the final score by the worst score across modules
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • time is an illusion
  • it's a very linear game where you are going through the seasons
  • everything you're doing makes sense in that world
  • I think it's really, really cool
  • I love distilled. It's got a lot of good sneaky theme in there
  • this linearness really lends itself to the thematic tie-ins
References (from this video)
No references stored for this video.
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