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The humble folk of Abkars face a desperate crisis. The god Ramor will emerge in nine days, bringing destruction and devastation in his wake. Only Roxanna and Bargon can stave off the impending darkness.
The game is played as an "icon-driven adventure" with the characters moving around an orthogonal view and interacting with specific objects. While combat is supported, it rarely is the best option. Conversations involve pop-up menu responses. Movement between play regions takes place on a large area map.
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