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Description
From the introduction:
This adventure is driven by the adventurers' interest in roleplaying in the wild west, as well as their interactions with NPCs and the environment.
Chapter 1 "Owl Fools Day" will introduce adventures to the region and some NPCs, and establish the tone for the rest of the module.
Chapter 2 "Relic Hunt" will include a dungeon scene with fighting mechanics. The chapter also includes built-in structure for side quests.
Chapter 3 "Leaving Grand Saddle" will require adventurers to use many of their skills in several different encounters.
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