Skip to main content

The Shard: Deadhome

Game ID: GID0347035
Collection Status
Description

From publisher blurb:

Laying on a plateau near the summit of Mount Alaxin, the northernmost mountain in The Shard, the fortified city-state of Deadhome houses one of the largest single settlements of Abyss-kissed in perhaps all the world, or at least of any that exist in the open. Ruled by the Queen in Mourning, Deadhome’s gates are open to any and all who would brave the mountain road to get there.

While nominally under fealty to Lady Moldoveanu, the vampire and her court rarely make the trip to Deadhome to collect their blood tax if any more convenient meals exist. Generally, The Shard ignores the existence of Deadhome. It’s out of the way, and even among the undead, the Abyss-kissed are loathed enough that they none too secretly hope that a harsh winter will come and when the mountain passes thaw, the city-state will be empty save for frozen corpses.

This book contains all that you will need to set your Odysseys & Overlords campaign in Deadhome, including important NPCs, how the city-state is run, and the threats from within and without that threaten its fragile existence

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek