The Station is a GMless worldbuilding game where players take turn answering prompts about a train, a station and the people. The Station explores how places shape people and people shape places in the vein of i'm sorry did you say street magic by Caro Asercion and The Quiet Year, by Avery Alder.
The Station uses no dice. It uses playing cards, paper (such as index cards) and points (represented by tokens or tallies). The game was originally printed as an A6 zine. It is fully illustrated and 16 pages long. Draw cards and answer genre-agnostic questions to build a world together. You will also have plenty of opportunities to ask your own questions of the table.
When your time is up, collaborate to bring the game to a close in a bitter-sweet resolution. Spend points to resolve the stories of some of the characters you have collaborated on. Others will remain an open mystery. Play time is adjusted by setting the number of Train Progress cards required to begin resolution or by changing the size of the deck.
The Station zine and prompt cards are illustrated by Shannon Kao. Risograph printed by Neighbourhood Press included in digital download.
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The Station was crowdfunded for #ZiMo.
It is included in this ZiMo article by Chase Carter and C. A. Berlitz's InThe News.
As seen on the following podcasts and streams: Dans l'Ombre du Dragon (French), MorgenGabe's GDR Xperience series (Italian), Playing at the Hearth | Silent Falls - The Station (English).
Source: The Developer's Website.