A One-Round Adventure for the Living Death Campaign
Part 4 of European Turmoil Quartet
From the introduction:
The summer is at its peak and Evil's plot is racing forward. Have you learned enough to thwart the plans of Das Petschaft? Both good and evil dwell in the beautiful Norwegian landscape, an innocent background to a simple family reunion that may alter the course of history.. Will Europe, as we know it, survive?
This adventure is the sequel to Ghost of the Empire and is part four in the European Turmoil series. It is not necessary to play these events in order, but it is recommended.
A Living Death adventure for heroes of all levels. However, tables of all 1st level heroes have a high probability of failure and death.
The Living Death Campaign uses a d20 version of the Masque of the Red Death.
Retires 12/15/04