The people of Marshsund have allied with strange powers, but for almost a hundred years nobody bothered investigating. Now the daughter of a powerful lord has gone missing in the Dystermarsh, and he is looking to you for help. Can your players unravel the mystery of the Swamp Daughters and find a solution in time?
This adventure was made for use with the Dungeon Crawl Classics Role Playing Game and requires the rulebook to play. For use with characters of level 3 or higher.
Includes:
A dungeon map by Dyson Logos.
A hex crawl map of the southern Dystermarsh, two more for easier use in the digital edition.
Encounter tables for the surrounding regions.
Several factions the players can interact with.
A full chapter on the town of Marshsund and NPCs to interact with there.
Several new monsters.
Additional rules for outdoor survival.
Lots of OGL content for reuse in your own works.
- from the publisher's blurb