Skip to main content

The Tomb Between Worlds

Game ID: GID0350313
Collection Status
Description

Publisher Blurb
A Pathfinder Society Scenario designed for levels 5-8.

When Venture-Captain Norden Balentiir learned that hordes of undead were rising from beneath his own lodge, the Sandswept Hall of Sothis, he feared that calling for help from Osirion's government would anger the Ruby Prince, resulting in the lodge being shuttered for good. Instead, he called for an elite team of Pathfinder agents to strike back against the undead incursion and find the source of the unrelenting horde. Thanks to this team's successful efforts, the Society knows how the undead are entering the lodge—but not how to stop them for good. Multiple Pathfinder agents have attempted to scout beyond the breach in the vaults of the Sandswept Hall, but thus far, they've learned little—and several haven't returned at all. Now, the venture-captain has called on another elite team to venture into unknown territory, rescue their lost companions, and put a stop to the attacks, once and for all.

The Tomb Between Worlds is part of the ongoing story of the Year of Shattered Sanctuaries. It is the second scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Osirion. The first part of this arc is Pathfinder Society Scenario #3-09: The Secluded Siege. Other arcs explore other locations across the Inner Sea. While the arcs can be played in any order, it is recommended that players experience the scenarios within each individual arc in order.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek