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The party’s introduction to the Wizard of Wines takes the form of a defensive siege in which they must withstand the attack of waves of Blights and their Druid masters. While an overwhelming swarm of creatures descending upon the embattled defenders should, in theory, make for an exciting battle, the reality is often disappointing.
To avoid this scenario, “The Vines of Wrath” reimagines the encounter’s mechanics, employing a gamified approach to deliver the thrill of the few against the many without the monotony of a battle of attrition.
- from the publisher's blurb
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