Skip to main content

The Wide Land

Game ID: GID0353179
Collection Status
Description

Introduction:
This setting is a 'standard' fantasy environment, complicated by the politics of two rival religions. Since the religions seek to control the use of magic, the player-characters are inevitably going to be roped into this intrigue, and may even be Priests themselves
Included are weapons and armour, relevant Skills, available magic (restricted according to which religion the user follows) and several character classes. A general history and some details of the religions also follow. The GM is of course free to elaborate upon these.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek