From publisher blurb:
Ever wonder how that floating city started to float? Or how that wizard was able to summon a Titan as powerful as a god to do her bidding?
The World of Tele’Thala is a 5E compatible world full of engrossing history, vibrant lands, unique peoples and mysterious and dangerous creatures.
And it is a world of High Magic.
In this book you will discover beautifully illustrated world and continent maps, new magic items, new optional rules, a new playable cleric domain, and a new Dragonborn sub-race.
Additionally, you will find new mechanics around the use of “High Magic”, which include three new feats and a number of new “High Magic Rituals”.
This book also includes 3 mini-adventures complete with player and Dungeon Master maps, so that you can put the optional rules, new mechanics and new player features to use, in this beautiful fantasy setting.