From the introduction:
What causes different types of characters to decide differently? This chart considers personality types and 12 basis for decisions.
'identify source of tradition', 'define rejection', and 'use creative ways to be authentic'...
This table shows mental basis for 15 different archetypes: featuring doer, caregiver, skeptic, lone wolf, guardian, striver, seeker, faithful, mediator, shadow, stranger, darkness, body, mind, and soul. 12 decision basis are cross referenced: cost/benefit, utility, sufficient/generalize, duty/authority, deduce/link, brainstorming, define/exclude, identify/cause-effect, empathy/sympathy, prior belief/fear, assumptions, and groupthink/harmony/dissenting.
This is a flexible thinking keyword or phrase generator that is meant to aid or take the place of a Gamemaster (GM) for adding decision basis for personality types. It may also be used as a list of ideas.