Thought space was full of horror? Try being trapped 70 metres underwater. On your own. In the dark.
THOUSAND EMPTY LIGHT is a psychedelic-xerox adventure zine that brings solo play to Mothership RPG (1E). Written throughout as an in-game corporate document, the zine takes the core game’s rules and builds a procedure for playing single handedly. It is a 36 page survival horror adventure, short story and universal solo toolkit all wrapped up into one.
The adventure casts the player in the role of a lamplighter hired by the HAZMOS service corporation. Their job? Enter an abandoned underwater tunnel on an uninhabited planet alone and restore power and light to each section. As they proceed, the player will discover that things aren’t quite what they seem.
This is an experiment in tabletop adventure design, requiring a healthy amount of interpretation from the player (a digital example play document is also provided).
What's inside?
A Mothership solo procedure
Unique xerox artwork
Twenty hazards
Five specialist items
Unfolding lore
Unique PANIC table
Combined Systems Semiotic Standard
Lashings of dread, conspiracy and body horror
Secret stuff
CW: darkness, tight spaces, marine wildlife, peril, bodily harm, extreme solitude
Source: The Developer's Website.