From publisher blurb:
Not all campaigns are fantasy based and Three Hexes isn’t just for fantasy. You can take the idea of starting with only three options and use it for any genre. This issue of the Three Hexes ‘zine proves that.
There are campaign starters here from post-apocalyptic Earth to a Dyson Sphere to a “what if the Axis powers in WW2 developed super humans first?”. Ride along with a German unit suddenly transported to a fantasy world, jump into political and extraterrestrial intrigue at discovering we were colonized 150,000 years ago and see what happens when the Windy City of Chicago becomes the center of an interstellar/extra-planar transportation system.
Here's what's included:
Mega-Sprawl 8
The Plague Lands
Fall Gelb Seltsam - Case Yellow Strange
All This Has Happened Before
The Resistance vs the Supers!
Babel On
The Mystery World At Beta Omega 8
Wizards and the Windy City
Notes and Rules
With each rewritten/udpated Three Hex starter, I’ve included an extra, such as random tables, further idea prompts, an NPC or two and some factions for you to add to these starters.