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Description
In this 2-4 player game, players sail from island to island gathering cards.
The board consists of three islands, each made up of a stack of cards. The cards act as resources, contracts, and upgrades to your ship, and are slowly wittled away as the game progresses.
Resources are just that: resources. They have no inherent value unless accompanied by a contract.
Contracts list what resources -- and what combination of resources -- score points at the end of the game.
Upgrades change what you can do on your turn, whether it be stealing cards from your opponent or gaining an extra action.
The game is over as soon as an island is used up. The player with the most points scored by their contacts wins.
Year Published
2023
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