From publisher blurb:
It's here! 50 issues of TinyZine, the TinyD6 Magazine!
Introducing our new editor-in-chief of TinyZine, Steffie de Vaan, we've got a great issue, packed with goodies. Featuring articles about companions of all sorts, there are eight articles in this e-zine!
Can I Keep ‘Em? by Sarah Kennedy offers GM’s advice for creating and roleplaying sentient companions in your game. You’ll find mostly humanoid companions, and the occasional intelligent animal, in this excellent primer.
Tiny Encounters, by Robert Denton III is a recurring series in TinyZine. This scenario brings the Shivering Invader and four friends-turned-enemies (and hopefully back again) to your table in a game of Tiny Dungeons with a touch of Tiny Cthulhu.
Friends After the World’s End, by Danielle Harward contains a trove of readymade NPCs for Tiny Wastelands. It may be the end of the world, but company—from human scavengers to sentient robot dogs—remains true.
Hey, Wanna Join My Tavern? by Brandon Crilly lays out optional rules for Tiny Taverns. A tavern does not run itself; it needs bartenders, live entertainment, and even chocolatiers. Here’s how you persuade them to join your staff.
Party Animals, by Daniel Yocom offers GM advice for using and roleplaying companion animals in your game. It goes into everything from pack animals to temporary companions to true familiars.
Mothership Helena, by Steffie de Vaan is a microsetting for Tiny Frontiers. Welcome aboard the sentient MothershipHelena, where all the Explorers’ needs will be met—whether they like it or not. You may enter the Mothership, but you might never leave.
It’s Not What you Know, by Geoff Gander, contains six readymade NPCs for Tiny Cthulhu. You’ll find allies who can’t quite be trusted, and adversaries whose path may align with the Investigators’, to use in your occult horror game.
Rise of the Super Pets, by Jack Norris shares optional rules for playing a Super Pet in Tiny Supers. You’ll find new archetype templates, as well as readymade heroic and villainous pets like Knight, the Gallant dog, and Tyrant, the evil doggoganger.
The Company We Keep, by Alan Bahr, presents an alternate take on our theme for corporate spies in Tiny Spies. The nefarious organization TOMORROW is ready to build a better future today for tomorrow!