Skip to main content

To Grandmother's House We Go

Game ID: GID0359084
Collection Status
Description

After a long day of shopping with Grandmother, the PCs must safely escort her back to her cottage in the Hundred Acre Woods. Unfortunately, a pack of rabid loup garou has barricaded themselves in the forest during her absence. Can the players get Grandmother home so she can heal the pack?

This adventure has plenty of combat for combat-oriented parties, but it can also be navigated with Stealth. The players should be able to complete To Grandmother's Hosue we Go in 1-2 sessions.

- from the publisher's blurb

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek