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Tomb of Immolation (TinyD6)

Game ID: GID0359815
Collection Status
Description

From publisher blurb:

The Tomb of Immolation is a short but dense dungeon crawl with a variety of puzzles, traps, and role playing challenges to keep the players busy.

Designed for a party of five characters
The party should have a character with good disable device and lockpicking skills
New monsters described in the Bestiary
Three adventure hooks
Numerous new magic items described
Printer friendly maps and a set of six pre-generated player characters provided in the appendices

Explore an ancient prison-tomb that has been partially flooded with lava. TinyD6 and Tiny Dungeon 2e rules systems supported.

A thousand years ago, this region was a savage frontier patrolled by a brutal order of warriors calling themselves the Knights of Dorwine. Led by a charismatic but deranged human known as Archpriest Teluthel, the order was both a blessing and a curse for the locals. The Knights were reliable when monsters came around, but they also demanded a high tax from those they helped. The knights took food, gold, and family heirlooms, anything of value to continue funding their order.

Saba Nocri was a shaman-necromancer of some local repute who had settled in the region years before Teluthel’s Knights arrived. She mostly kept to herself and tried to avoid conflict with the Knights. But Teluthel discovered that she was helping people from the surrounding villages with potions and healing magic. The Knights of Dorwine did not appreciate the competition, and Teluthel’s deranged mind came up with a twisted plan to punish her forever.

Teluthel would build the ultimate punishment, a prison-tomb for Saba Nocri and her followers that would be an inescapable torment. He spent years designing and building the Tomb of Immolation, and his obsession eventually destroyed the order. The Knights of Dorwine eventually completed the construction of the tomb, captured Saba Nocri and her followers and apprentices, and then sealed them inside and cursed the Tomb. The prison entrance was buried under rocks and dirt, records of its construction and existence expunged, and all knowledge faded into history when the Knights of Dorwine disbanded shortly after Teluthel’s death about a year later.

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