Archaeologist-adventurer Lara Croft is approached by a mercenary named Larson, who is working for businesswoman Jacqueline Natla. Natla hires Lara to acquire the Scion, a mysterious artefact buried in the tomb of Qualopec within the mountains of Peru. After recovering the Scion from Qualopec's tomb, Lara is ambushed by Larson, who reveals after his defeat that she is holding merely a piece of the artefact, and Natla has sent rival treasure hunter Pierre DuPont to retrieve the other pieces. Breaking into Natla's offices to find out Pierre's whereabouts, Lara discovers a medieval monk's diary, and learns that the Scion is a powerful artefact composed of three pieces, which were divided between the three rulers of the ancient continent of Atlantis, and one of these pieces is buried alongside former Atlantean ruler Tihocan, beneath an ancient monastery, St. Francis' Folly, in Greece.
The game is split into four zones: Peru, Greece, Egypt and the lost continent of Atlantis. A training level set in Lara's home of Croft Manor can be accessed from the start menu. The game is presented in third-person perspective. Lara is always visible, and the camera follows the action by focusing on Lara's shoulders by default, but the player can take manual control of the camera to get a better look at an area. The game automatically switches to a different camera view at key points, either to give the player a wider look at a new area or to add a cinematic effect. In the Sega Saturn and PlayStation versions, players save their progress in a level using Save Crystals, while in the PC versions the player can save at any point. If Lara is killed, the player must restart from a previous save.
Source: Wikipedia, "Tomb Raider (video game)," available under the CC-BY-SA License.
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