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Description
This Italian game simulates a battle between knights in an imaginary medieval arena. The knights select their weapons and combat is solved by checking which weapon is stronger when two knights come in contact. Weapons can be taken from wounded knights. The last knight to stand is the winner.
The game components are essential although made from good quality cardboard, and the game is of pure strategy as there is no luck factor involved both in battle and movements. The map is divided into squares, and marked with letters and a compass so that one can stop a game, record the positions of knights, and start playing again later.
Year Published
2001
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