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Description
Torres is an abstract game of resource management and tactical pawn movement. Players are attempting to build up castles and position their knights to score the most points each turn. Players have a limited supply of knights and action cards that allow special actions to be taken. Efficient use of pieces and cards, along with a thoughtful awareness of future possibilities, is the heart of this game.
Torres is considered by many to be an informal member of what is referred to as the Mask Trilogy.
Year Published
1999
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment:
pos 2 ·
mix 1 ·
neu 0 ·
neg 0
Showing 1–3 of 3
Video tEXrEHKppGY
Chairman of the Board top_25_list at 4:17 sentiment: positive
video_pk 9011 · mention_pk 26554
Overall sentiment (raw)
positive
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- El Grande is my favorite game of all time; it is the original area control game and the cream of the crop.
- Only your best round will count in Coliseum, which is a cool twist on scoring.
- El Grande and the King, with simultaneous selection and Castillo, harmonize to create a rich gameplay experience.
References (from this video)
No references stored for this video.
Video SAPlvaxwOGg
Chairman of the Board top_10_list at 14:41 sentiment: mixed
video_pk 8568 · mention_pk 25254
Overall sentiment (raw)
mixed
Pros
- unique scoring concept that rewards height and placement
- strong table presence and classic design pedigree
Cons
- highly abstract; not to everyone’s taste
- can feel slower and less dynamic for some groups
Thematic elements
- construction and height-based scoring
- medieval fortifications; tower-building
- abstract, engine-building
Comparison games
- Santorini
Mechanics (from transcript analysis)
- action points allowance — Plan and allocate actions to build and operate towers.
- interaction through placement — Move onto spaces to influence scoring and block opponents.
- stacking towers vertically — Build towers and height influences scoring, with strategic placement.
- tower-based scoring — Score is a function of tower size and the position of the player's piece on the tower.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is probably one of the best abstract style games I've played
- it's a shame it's not taking off as well as it could have
- I could still appreciate this game and I think it has huge untapped potential
- it's way better than it sounds on paper
- the best way to play it is shortening the map to keep it nice and snappy
- co-op isn't really my forte
References (from this video)
No references stored for this video.
Video m99w5IcXUIQ
Adam in Wales top_10_list sentiment: positive
video_pk 2003 · mention_pk 5694
Overall sentiment (raw)
positive
Pros
- Brilliant gameplay design
- More complex than Ticket to Ride but rewarding
- Good progression from gateway games
- Excellent first expansion (Power and Glory)
- Well worth revisiting
Cons
- Dry theme about post offices
- Second expansion (All Roads Lead to Rome) not as strong
- Has been somewhat forgotten
- More complex rules than Ticket to Ride
- Less accessible than Ticket to Ride
Thematic elements
- postal network
- post office building
- German logistics
Comparison games
- Ticket to Ride
- Splendor
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is the tile laying game this is the entry point into the modern board gaming um world for many many people
- Those moments are rare in gaming and it is one of those games where you'll stand up and shout yeah yes you know your your your camels just won the race
- When it works oh my word it's a Sublime experience
- Dominion was an absolute turning point in the hobby
- The Artistry that has gone into this game the beautiful images the beautiful artwork
- You can't really talk about carcassonne without thinking about Ticket to Ride because really these are the two most significant games as Gateway Games into our hobby
- This game is that it's it's so ingenious the fact that you can explain the rules on a single rule sheet
- Dixit is the game that's going to convert people
- If I want to show people what the board game world is capable of Dixit is the game that's going to convert people
References (from this video)
No references stored for this video.
Transcript Navigation
Showing 1–3 of 3