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Tournament at Avalon

Game ID: GID0361882
Collection Status
Description

Tournament at Avalon takes players to the land where Excalibur was forged, building on the innovative mechanisms of Tournament at Camelot with new characters, cards, and mechanisms, allowing players to focus on informal diplomacy or alliances alongside the standard combat of the original game. It's a deep, challenging experience all on its own, with extra depth and complexity for players who own both games!

In the game, you play as a legendary character, battling opponents with weapon cards: arrows, swords, deception, sorcery, and even alchemy. The more you injure your opponents, the better you fare in the tournament. However, even the most injured characters can make a complete comeback with the grace of Godsend cards and the aid of their special companions. This trick-taking game ends when one opponent has been injured to the point of death. The player with the most health is then declared the tournament victor!

In Tournament at Avalon, you also have cards representing the legendary enchantress Morgan Le Fay and a new set of location panels that grant additional advantages to a player when they are the host of a tournament round. If you have Tournament at Camelot, you can mix and match your favorite cards, playing with either ruleset or combining the two games to play an epic "Chaos of Battle" tournament with seven or eight players!

—description from the publisher

Year Published
2020
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
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Showing 1–2 of 2
Video o_ZAxb-_AA8 Rolls and the Family top_10_list at 40:40 sentiment: positive
video_pk 13154 · mention_pk 38467
Video thumbnail
Click to watch at 40:40
Overall sentiment (raw)
positive
Pros
  • Unique Arthurian theme, social interaction
  • Variety with character abilities
Cons
  • Niche appeal; may be less accessible to casual players
Thematic elements
  • social trick-taking and negotiation
  • Arthurian tournament theme
  • competitive yet lighthearted
Comparison games
  • Teach You (The Mind Games)
  • Poker-style trick-taking
Mechanics (from transcript analysis)
  • negotiation_and_alliances — Players form and break alliances as the game unfolds.
  • trick_taking — Hero/character cards lead to trick-taking rounds with special abilities.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's so nostalgic that it's like so much of me wants to own it
  • I think this quite possibly could be my top game
  • the Mind Games I really like the mind games
  • the combination of bag building and push your luck is just really nice
  • we'll be seeing Twilight Imperium on Caitlyn's no we will not
References (from this video)
No references stored for this video.
Video ed5xdqkPO7Q Rolls in the Family top_10_list at 30:02 sentiment: positive
video_pk 40 · mention_pk 110
Video thumbnail
Click to watch at 30:02
Overall sentiment (raw)
positive
Pros
  • Innovative integration of trick-taking with ambitions
  • High interaction and clever puzzles
  • Enjoyable with a strong, engaged group
Cons
  • Complex teach for new players
  • Performance depends on the right group size and dynamics
Thematic elements
  • Mind-games and strategic deception
  • Trick-taking tournament with magical powers
  • Clever, competitive mind games with evolving powers
Comparison games
  • Tichu
  • Root
Mechanics (from transcript analysis)
  • card powers / twists — Special abilities and unpredictable interactions via card play
  • high interaction / player-versus-player tension — Active interference and counterplay between players
  • trick-taking with ambitions — Players bid on and play tricks while ambitions drive scoring
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • the dynamic map element, which that's unique to Catacombs, the other ones just have a static board, is a huge part of the fun of the experience.
  • it's a game that allows as much thinking as you want.
  • there's nothing like it.
References (from this video)
No references stored for this video.
Transcript Navigation
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