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Tower of Conjuration

Game ID: GID0362014
Collection Status
Description

The Tower of Conjuration was one of eight towers of magic in the ancient floating Netherese City of Ythryn. Now the tower, along with the city, lies trapped in a frozen tomb. The wizards of this great tower are either long dead or have lost their minds to madness. Yet the tower still holds powerful magic waiting to be tapped.

This supplement is one of several short expansions to the locations in Ythryn with the following objectives:

Expand on the Eight Arcane Towers, making each one its own mini-dungeon adventure with exciting challenges and clear direction for the DM.
Provide Detailed Maps, for an immersive experience in person or on a virtual tabletop, rather than a brief 'theatre-of-mind' scene.

This supplement presents the events that occur in the Tower of Conjuration as an alternate to those described on page 240 of Icewind Dale: Rime of the Frostmaiden. As always, it is up to you how much of the content you want to use. It's perfectly fine to use some parts of this supplement while discarding others, or simply let the ideas presented here inspire new ideas of your own. This supplement assumes a party of 4–6 characters of 9–11th level.

- from the publisher's blurb

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