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Description
Congratulations! Your architectural firm has been selected to renovate the city's downtown...but you're not the only ones. To pip your opponents at the post, you need to manage your resources and carefully plan your constructions. Be careful not to leave too many opportunities to your competitors!
Each turn in Tower Up, you either:
Pick a card and take the corresponding resources, or
Use your resources to construct a new building: choose an empty spot, pay the cost to adjacent buildings, place a roof, and earn the corresponding points.
Year Published
2024
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 10
This page: 10
Sentiment:
pos 8 ·
mix 0 ·
neu 1 ·
neg 1
Showing 1–10 of 10
Video x6M-6arZ_jc
Board Games Hitting My Table general_discussion at 12:36 sentiment: positive
video_pk 12836 · mention_pk 37485
Overall sentiment (raw)
positive
Pros
- very pure, streamlined abstract feel with accessible rules
- high potential for evergreen status with optimized decisions
Cons
- some early objectives can swamp others if chosen too easily
Thematic elements
- construction and elevation, with roof considerations
- Tower-building contest with track-based scoring
- pure, streamlined system-driven design
Comparison games
- Mandala
- Patterns
Mechanics (from transcript analysis)
- action-drafting / card-draw to determine bricks — draws and uses bricks to build, with adjacent-building constraints
- set collection / endgame scoring by roof — building tracks feed into endgame scoring through roofs and plots
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is going to be one of the coolest examples of a programming game that you will see out there
- Wallenstein has become one of my favorite games of all time
- it's beyond genius
- Tower Up is fantastic
- it's pure system
- this is one of the most overlooked games from the Oink brand
References (from this video)
No references stored for this video.
Video 73gQ0ydNTsM
Chairman of the Board top_10_list at 4:47 sentiment: positive
video_pk 9377 · mention_pk 27626
Overall sentiment (raw)
positive
Pros
- refined elegance
- layers reveal themselves with play
- tight, minimal decisions that still yield depth
Cons
- feels heavy at first for newcomers to the genre
Thematic elements
- tower construction and resource management
- Medieval city-building with towers
Comparison games
- Manhattan
Mechanics (from transcript analysis)
- Public objectives and resource drafting — Compete for shared objectives while building a personal arsenal of bricks.
- Tower building and track climbing — Place colored bricks to create and stack towers, climbing tracks for bonuses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- a lovely mediumweight Euro by board and dice
- the dice has dual use
- I love the way that everything is driven here through dice
- spatial puzzle
- an instant classic
- a great example of its genre
- I instantly fell in love with it
- Kitzia at his best
- Punchy, colorful and very engaging
- top tier kitzia for me
References (from this video)
No references stored for this video.
Video j5HYiRIUoaA
Chairman of the Board top_10_list at 14:41 sentiment: positive
video_pk 8991 · mention_pk 26511
Overall sentiment (raw)
positive
Pros
- highly streamlined and elegant design
- punchy play with clear, fast momentum
- strong interaction and multiple scoring paths
Cons
- depth and onion layers may take longer to discover
- theme and visuals may feel abstract or bland to some
Thematic elements
- elegant tower-building with color-coded tracks and roofs
- City skyline construction and urban development
Comparison games
- Sky Towers
- Manhattan
Mechanics (from transcript analysis)
- area_majority_and_tracks — climb tracks by roofing buildings and collect endgame bonuses
- inbuilt_worker_spots_and_color_assignment — special spots that grant color-coded resources or stronger actions with area-majority effects
- public_objectives — endgame scoring based on presence across diverse areas and roof presence
- resource_selection_and_building — draw from a display and start new building sites, paying bricks and adjacent costs
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- this is a hand management card game where you are trying to create runs of these kind of polar animals
- this is the polar opposite of a game like Nassau
- one of the most elegant games that I've played this year
- the forward momentum in this game is terrific
- I love the idea of at the end of the round essentially you are going to be trying to cash in these pirate cards
References (from this video)
No references stored for this video.
Video gWu9gVOHlWA
Paul Groen top_10_list at 12:01 sentiment: positive
video_pk 8287 · mention_pk 24300
Overall sentiment (raw)
positive
Pros
- excellent choice for non-gamers
- short plays (~30 minutes) with clear objectives
- high accessibility and broad appeal
Cons
- less depth for hardcore gamers
- typical lighter-weight Euro feel may not appeal to all
Thematic elements
- urban tower building
- casual, accessible gateway game for non-gamers
- light, accessible
Comparison games
none
Mechanics (from transcript analysis)
- dynamic player interaction — strong player interaction and competitive tension without deep downtime
- easy-to-learn rules — simple objective with quick setup and straightforward decisions
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- If you enjoy the Ingenious game, I would definitely have a look at Ingenious 3D.
- Tower Up is the game that I would play with non-gamers.
- This is SETI, and it's cool from a mechanical perspective.
- The narrative is exceptional. The writing style is superb.
- Civolution has micro turns... your turn is generally fairly short and doesn't contain any chaining of actions.
References (from this video)
No references stored for this video.
Video AEdHKLLR1-o
Chairman of the Board general_discussion at 2:58 sentiment: positive
video_pk 6663 · mention_pk 19808
Overall sentiment (raw)
positive
Pros
- simple, streamlined system
- easy to teach
Cons
- some may want heavier weight
Thematic elements
- skyscraper/urban development
- city/science of construction
- lightweight, streamlined
Comparison games
none
Mechanics (from transcript analysis)
- racing/track progression — race-style objectives intertwined with track growth
- Resource management — costs to populate densely connected sections
- tile/brick placement — placing cards/bricks to build a tower/track
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- newest release from fil that isn't a reprint
- it's a racing style game
- spoiler I did really like this one
- this one intrigued me
- the art style in this game is absolutely gorgeous
- Sandbox prison brawler for up to eight players
- complete reworking of Rum and Pirat
- wind tiles will direct your ships
References (from this video)
No references stored for this video.
Video K5LtI615OEc
RNR Show top_12_list at 50:08 sentiment: negative
video_pk 5370 · mention_pk 15966
Overall sentiment (raw)
negative
Pros
- strong table presence
- accessible for lighter-to-midweight players
Cons
- didn’t live up to hype
- play feel not as tight as hoped
Thematic elements
- resource gathering and building via two action tracks
- city-building with stacked towers
- tabletop presence with visual appeal
Comparison games
- Skyrise
Mechanics (from transcript analysis)
- tiered tracks and end-game trigger — completing tracks grants extra turns
- two-track action selection — either collect resources or build buildings; placement constraints
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- The Crew does it better
- This is an abstract game in its heart
- I rage quit
- Goblins Hate Christmas sponsorship
References (from this video)
No references stored for this video.
Video fXZwA7LVx5Y
Unknown Channel rules_teach at 0:00 sentiment: positive
video_pk 3609 · mention_pk 10724
Overall sentiment (raw)
positive
Pros
- Simple rules but deep strategy
- Competitive play with active interaction on a shared board
- Clear progression from resource management to building completion and scoring
Cons
- May require careful table time for optimal player count
- Some players may prefer more varied actions beyond two per turn
Thematic elements
- Urban development and architectural competition
- City-building on a shared board with up to four players.
- Rule-description with emphasis on strategic play
Comparison games
none
Mechanics (from transcript analysis)
- Card drafting / card gain resources — On your turn you can take one of these cards to gain the resources.
- End-game scoring by points — Whoever has the most points at the end wins.
- Layered/building levels — Buildings have up to three levels; progression by moving up to the top.
- Objective-based scoring — Points come from roofs and objective cards; top roofs score points.
- Placement on a shared board with adjacency rule — Buildings are placed in an empty space and must fill adjacent spaces of the same color when completed.
- Resource management — Spend resources to build buildings.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- Tower Up is a nice little thinker.
- Simple rules but deep strategy.
- We are playing tower up. Great table.
References (from this video)
No references stored for this video.
Video asPaDvRXqUE
Boardgamegeek Channel general_discussion at 4:05 sentiment: positive
video_pk 2161 · mention_pk 6324
Overall sentiment (raw)
positive
Pros
- Loved
- Played dozen times
- Raved about in 2024
Cons
- Haven't touched since
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is so much to my taste and I played it a half dozen times really dig it and it's got fewer than 100 thumbs on the preview it's just like your tastes are not necessarily going to match up with anyone else's
- The perfect thing is something you're only going to find through repeated play. It's not going to hit you instantaneously
- It's more about playing something, liking it, you play it again, you play with different people, you want to introduce it to people, and over time it becomes the thing you love
- The good and bad of this job is that you play something, review it, do a video, and then never touch it no matter how much I like it
- You can do anything in games
- I value sleep there more than I value getting a post out
- It's just the cover the cover seems pretty funny to have around and just show people
References (from this video)
No references stored for this video.
Video zt01JKYXpNA
Rolling Dice and Taking Names general_discussion at 42:59 sentiment: positive
video_pk 1738 · mention_pk 5025
Overall sentiment (raw)
positive
Pros
- Very accessible for families
- Quick to teach with solid depth
- Beautiful production on table
Cons
- Strategy may feel light for hard-core gamers
Thematic elements
- Tower-building with color blocks
- Fantasy stacking/tabletop stacking
- Light strategy with accessible play
Comparison games
- Bottle Imp
- Barcelona
Mechanics (from transcript analysis)
- Card-driven actions — Cards drawn from a tray guide actions and scoring turns.
- stacking/placement — Place blocks to form towers with color-based constraints.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- "this is our 10th year doing this"
- "we are live from the volunteer fire department"
- "the 10th Annual squirly Awards"
- "we can't do this without the other people here"
- "head over to our Discord Channel and tell us what you think"
References (from this video)
No references stored for this video.
Video nABLKBkvhG0
Unknown Channel top_10_list at 34:45 sentiment: neutral
video_pk 1012 · mention_pk 2836
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
No quotes stored for this video.
References (from this video)
No references stored for this video.
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