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Publisher's blurb:
[Traffic in the Fast Lanes] has that addictive quality that is characteristic of good games. It keeps users sitting at it for hours and attracts them back to it.
User summary:
Traffic in the Fast Lanes was written by Dean S. Rossa and published as type-in code in Commodore Home Computing Power Play, Issue 10, Volume 3, Number 3, August/September 1984.
The player controls an icon representing an automobile, and tries to avoid obstacles that appear in one lane of a multi-lane road that scrolls on the screen.
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