Trekking the World 2nd Edition is a light, gateway strategy game where you race to the world’s most fascinating places, draft itineraries, collect souvenirs, and gain powers that combo.
The 2nd edition is a complete mechanical overhaul based on analysis of thousands of online comments about 1st Edition, and our evolving design principles.
We’ve tried to create a game hobbyists AND their families will like. A tough design challenge.
Who It’s For:
Hobbyists who want to entice non-gamer friends and family into playing
Hobbyists who like rules-light games with some hidden strategy
Folks getting into the hobby for the first time
Folks looking for a gift (it feels premium)
Folks who want to turn their 10-and-up kids onto strategy games
Folks who want to learn about cool places in the world, or want their kids to
Who It’s Not For:
Folks who adore 1st Edition (why risk regression to the mean?)
Folks for whom the blocking in 1st Edition is essential - we replaced it with other interactions (but it's easy to house-rule it back in).
Hobbyists who dislike rules-simple games regardless of strategic qualities
—description from the publisher
- Geography education angle makes it accessible for kids
- Accessible teach and family-friendly play
- Top-notch components and storage solutions
- Compared to Ticket to Ride, shallower depth
- May feel light for adult-only gaming groups
- educational geography and travel adventure
- global travel and geography; you tour continents for points
- light, family-friendly Euro with educational slant
- Ticket to Ride
- Pagan
Mechanics (from transcript analysis)
- bag-building and souvenirs — collect souvenirs to fill a suitcase and earn VP
- Card-driven actions — cards grant actions to move around the board and trigger tours
- itinerary-based scoring — end-game scoring hinges on achieving itineraries and tour-related bonuses
- money to purchase tours — money is used to take tours which yield victory points
Video topics + discussion points
Quotes (from this video)
- Quincy Jones yes when he passed away what a freaking icon
- it's a 90-minute euro this is easily under 90 minutes even with four players
- the art is amazing
- it's not an engine builder style of game
- rule book... well-written rule book should be part of how we talk about a game
- this is Mistborn the deck building game from Brotherwise Games