Skip to main content

Trouble At...Memnaan

Game ID: GID0367407
Collection Status
Description

From publisher blurb:

Return as the crew of the Galactic Confederation Frigate Deimos, almost a year after your encounter with the Mind Masters of Zeta Herculi. The crew of that fateful mission seems to have adjusted to the new normal after those incredible events on that lost colony world.

After receiving a recent refit, the Deimos is eager to return to the calm vast black of the frontier. The crew is ready to embark on a long survey mission into the Pleiadian Sector when new orders from Spacefleet Command stops everyone in their tracks...

"Commander, starship Deimos: A high value covert intelligence asset's has been compromised in Zangid controlled space. The Deimos is hereby ordered to proceed immediately to the planet Memnaan in the Xoth Sector, extract the asset while avoiding detection, and return to Starbase Alpha."

Gear up for a Shadow Ops mission deep in the heart of enemy territory...new detailed rules for your favorite sidearm, new dangers, and a new adventure behind enemy lines.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek