Skip to main content

Tutti in Treno

Game ID: GID0368759
Collection Status
Description

In Tutti in Treno each player is a little train driver. The player with the lead throws 3 colored dice and combines them to move his train on a modular path with different landscapes (mountains, hills, lakes, snow and deserts), trying to stop at the stations to pick up passengers. Passenger tiles are worth only 1 point, but if players are able to deliver them to the next station, then the tiles are flipped over and may be worth from 2 to 4 points at the end of the game.

The unused dice may be invested in some powerful and surprising bonus tiles to be used any time during the game. The first train driver who arrives at the last station of the path will also get a punctuality bonus, represented by a stationmaster hat.

The mechanics of Tutti in Treno not only are thought to highlight the idea of a path game keeping it always fun, but they also encourage kids to make some basic strategy choices, training at the same time logic and sense of space.

—description from the publisher

Year Published
2019
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek