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Description
This small volume contains twelve scenarios to accompany the von Reisswitz Kriegsspiel Rules and the Meckel Map. In addition to the basic scenarios initial orders are also provided for the Red side in each case.
The idea behind supplying orders for one side is that it might allow a gamer who, through circumstance or design, is gaming solo. The importance of a considered plan of action in Kriegsspiel means that this can provide for an interesting game, seeing how ones theoretical plans work out on the map.
Year Published
1991
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