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Description
Ages 5 and up for 2 players
The aim of the game is to put one's UFOs (little plastic cogwheels) on the galaxy (the board) and to make the opponent's UFOs go round. Each player plays when it's his or her turn. Pirate UFOs in black and white (every player has got 4) enable to stop the opponent from coming on to them. During the whole game, all the UFOs should be able to go round. The winner of the game is the one who can
make all the UFOs go round, yellow, blue and pirate with the last UFO he puts down. Educational game based on strategy and application of gearing movements.
Year Published
1985
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