From publisher blurb:
Storekeepers selling magical items make the world go 'round -- IF you can afford their prices!
Unearthed Spoils #015 – Wondrous Wares contains the following content:
BACKGROUND: BARTERER - Growing up as a child of tinkers has given you an advantage in the art of the deal.
MERCANTILE SPELLS - Six invaluable spells to help you negotiate both urban and wilderness encounters.
WONDROUS WARES - One merchant’s inventory of magical goods, if you can afford them. Ten game-changing items from a high-end armorer are on display, or tucked discreetly under the counter.
CONSTRUCTS AND CREATURES - Eight new NPCs looking to peddle their wares — you’re going to love to hate them.
4th-LEVEL ADVENTURE - A noble charlatan is using ill-gotten magical armor to create his own army of constructs. The merchant and master armorer whose inventory was stolen is offering some heavy buffs for the retrieval of their merchandise.