From publisher blurb:
Each volume of Unearthed Spoils is to be roughly 20-30 pages and packed with full-color art (lovingly created by Bob Greyvenstein), illustrating different types of 5e compatible content surrounding a central theme: Magic Items, Classes & Archetypes, Magical Spells, Monsters & NPCs, New Ancestries, and Short Adventures. Support us on Patreon to receive our D&D5e Unearthed Spoils Digital Magazine at a discount: patreon.com/grimpress
Unearthed Spoils Digital Magazine – Volume IV contains the following:
AN INTRODUCTION TO POISONS – Some useful rules and terminology on poisons, venoms, and toxins.
POISONER’S TOOLKIT – Kits, equipment, reagents, and recipe books for harvesting, refining, and synthesizing poisons.
MAGICAL SPELLS – New poison-based spells to incorporate into your adventures.
ARCHETYPES – Handling deadly poisons takes considerable attention to detail. Introducing the Poison Master rogue —few are more equipped for the task.
GM VARIANT RULE: HARVESTING, PRESERVING, &REFINING POISONS – A series of expanded rules for harvesting, preserving, and refining poisons from natural sources, as well as several examples.
GM VARIANT RULE: SYNTHESIZING POISONS – A series of expanded rules for synthesizing and creating new poisons.