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Vadus

Game ID: GID0374694
Collection Status
Description

Introduction:Vadus (from Gothic: Waddjus, meaning "wall") is a board game for two players: Black and White. It is played on the intersections The recommended size is 9 points per side, but boards of 7 or 11 are also valid. Each player has access to a sufficient supply of stones in their own color.

Definitions:
A group is a maximal set of connected stones of the same color. A single stone is also a group.
The connection part of a group is an arbitrarily chosen minimal connected subgroup containing two edge stones. If the group does not contain two edge stones, its connection part is empty.
The surplus part of a group is the stones not in its connection part. This part can also be empty.
The value of a group is the difference between (i) the number of stones in its connection part and (ii) the number of stones in its surplus part (the former minus the latter).

Turns:
On the very first turn, Black places one stone on any point.
From then on, starting with White, the players take turns placing exactly two stones each on empty points.
A player is allowed to pass instead of placing their two stones.

End of the game:The game ends when both players pass their turn consecutively, and the player with the group of higher value wins. In the case of a tie, their second-largest groups are compared, and so on until reaching a pair that doesn't have the same value.

Notes:This is the improved version of the previous Vadus, being much more organic, which was designed by Saïd Galdseid and Michael Amundsen in February 2024.

—description from the designer

Year Published
2024
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