From publisher blurb:
Deep underground there is a prison where they keep some of the most terrifying monsters found in all of fantasy. But these are predators, not prey. How to keep them fed? That answer is far worse than you have already imagined. Are you ready to take on but prisoners and jailors? If not, could it mean the end to the city?
Looking for some old school style adventuring? You know - The kind inside dungeons, where the exploration was still part of the fun? Looking to find challenge in the monster enemies, the traps, and how it all fits together into a mission that makes some sense? Looking for ideas and inspiration that will get you excited about being a game master again? Yep, you found it!
Valor in the Prison of Despair is a restoration of the fourth adventure module Board Enterprises published back in the early days. Out of print for years, we are bringing it back, but this is a far better version of an already cool quest. All the exposition is here - everything your characters would likely know about the setting, but none of the spoilers that might ruin the adventure for you. So, the adventure itself isn’t in this one - It’s in the Game Masters’ edition.
This mission has been restored to a new glory and now contains both the enemies and the player characters in both Legend Quest and die-20 stats. We know that not all of you play by our rules, so we’ve included the stat blocks and encounter descriptions that will allow you to run this mission in our rules, die-20 rules, or your home grown. After all, quests are about a whole lot more than just how many points it takes to kill the monsters - there needs to be some story, a setting, and most of all strategies.
But this isn’t just an adventure! We’ve put it inside one of our Small Bites editions. That means you’ll get the mission, but also world building ideas, the setting outside the dungeon, story ideas, new magic items, and all the rest! Is there more?
Pick this up to see what all the noise is about! When you see how much you like it, either you or your GM can grab the Game Masters’ edition and run the mission for your party. How often do you get to preview an adventure to see if you like it?