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Villages of Valeria

Game ID: GID0378094
Collection Status
Description

A village-building card game set in the world of Valeria. Establish resources, construct buildings, and attract adventurers to your Village to be crowned the next capitol city.

Each player takes a turn taking one action from the following list and all other players may follow the action but with fewer rewards:

Tax: Take 1 Gold and Draw 1 Card. (Follow: Draw 1 card.)
Harvest: Draw 3 Cards. (Follow: Draw 1 card.)
Develop: Discard 1 card to add a Resource to your village. (Follow: Discard 2 cards to add a Resource to your village.)
Build: Add a building to your village. Draw a card. (Follow: Add a building to your village, but do not draw a card.)
Recruit: Pay 1 Gold to add an Adventurer to your village. (Follow: Pay 2 Gold to add an Adventurer to your village.)

Building cards can be used for 2 reasons. 1) Pay resources to add it to your village as a building and gain its benefit and VP. 2) Develop it as a Resource and place it under your Castle card.

When building, use resources you have developed or pay another player 1 Gold to use their resource.

The game ends when a player has built or recruited 10 buildings/Adventurers.

Year Published
2017
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video vsb2xKC5OzE Unknown solo_playthrough sentiment: positive
video_pk 1458 · mention_pk 4215
Overall sentiment (raw)
positive
Pros
  • Interesting solo gameplay
  • Strategic resource management
  • Engaging tableau building
  • Multiple paths to scoring points
Cons
  • Potentially unbalanced solo strategy
  • Might not be unique enough to keep in a large game collection
Thematic elements
  • Building a village to become the capital of Valeria
  • Medieval kingdom building
  • Players as dukes/duchesses competing to impress the king
Comparison games
  • Splendor
Mechanics (from transcript analysis)
  • action selection — Players choose from five actions: harvest, develop, build, recruit, tax
  • Resource management — Players collect and use resources to build buildings and recruit adventurers
  • tableau building — Players build and expand their village by acquiring and playing cards
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • I always like get like really good points here
  • This game does have things other things going for it
References (from this video)
No references stored for this video.
Transcript Navigation
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