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The players may start from any space and use any route they want. They have to pass all 10 numbered spaces to win the game. The movement is determined by a die. If a player doesn't obey a traffic rule, he gets a penality point. Before passing a traffic light, the player has to roll the color die. Only on a roll of "green" he may pass the crossroads. If he rolls "red" he has to wait a turn and try again. The first player who finishes the game with the least penality points, wins the game.
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