From publisher blurb:
“I remember a time of chaos, ruined dreams, this wasted land. But most of all, I remember the road warrior.”
—NARRATOR, THE ROAD WARRIOR
vs. HIGHWAY SIX is a small roleplaying game set in a post-apocalyptic wasteland. You’ll need just one other player, a standard deck of playing cards for each of you, some pencils, paper, and about three hours.
Warlords and gangs, a plague on scattered fortified settlements roam the wasteland and ruined cities. You, a stranger, arrive on scene as the harbinger of death.
What drives you?
vs. HIGHWAY SIX is a complete game, suitable for a single game session or for an extended campaign. Inside, you’ll find:
Rules for creating a wandering hero in a post-apocalyptic future.
A fast-playing game system based on Philip J. Reed’s vs. Monsters.
Charged situations and opposing forces to drop into a ruined world.
Also in this package: vs. RADIATION, a slightly strange addon for vs. HIGHWAY SIX. Radiation changes you, introducing new, bizarre mutations. A wasteland populated by hyperintelligent animals and uplifted hybrids. PLUS: Rules for playing with more than one Wanderer.