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Wabash Cannonball

Game ID: GID0380004
Collection Status
Description

Wabash Cannonball, which has also been released as Chicago Express, was the first title in Winsome Games' Historic Railroads System.

In the game, the B&O, C&O, Pennsylvania and New York Central railroads drive from the East Coast across the growing eastern U.S. to Chicago. Smaller, more aggressive railroads like the Wabash spring up to further expand America's extensive railroads. The sharpest railroad executives vie for the maximum return on their investment in this luck-free business game lasting about one hour.

The game plays out over a maximum of eight rounds. In each round, players take turns choosing one of three available actions:

Auctioning a share of one of the railroad companies.
Expanding the rail system of one of the railroad companies.
Developing one of the board's hexes.

Each of these actions is available only a limited number of times. As soon as two actions can no longer be chosen, a dividend phase is executed in which all players gain income from the railroad companies of which they have shares. After this dividend phase, the number of actions is reset, and a new round begins.

The game ends after eight rounds or if one of the following conditions is met:

Three or more companies have no more locomotives.
Three or more companies have no more shares.
The general supply contains at most three houses.

At this point, the player with the most money wins.

Note: Some editions of this game have carried a player count of 2-6, while the 2023 Rio Grande Games edition is labeled for 3-6 players. No rules have been changed.

Year Published
2007
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 0 · mix 0 · neu 1 · neg 0
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Video oIgPy_DKa_8 Beyond Solitaire interview at 0:00 sentiment: neutral
video_pk 11741 · mention_pk 34430
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Overall sentiment (raw)
neutral
Pros
  • Original Winsome Games printing
  • Collector's item
Cons
  • Very expensive on secondary market (triple digits)
Thematic elements
  • Railway operation
Comparison games
  • Chicago Express
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • most of what i look for in a train game is about emergent alliances
  • the more people you get in there the more entangled it gets and that's what's really exciting for me about train games
  • definitions are useful when they highlight affinities and they cease to be useful when they're used to exclude
  • i will call it a train game because it will piss off how to train gamers
  • this is the game that invented everything i rip off in my games
  • it feels very much like a train game that would have been designed like in 2010
  • the rules are really very simple they're just they just take a long time to play
  • soft spot for games that are designed just for me as a solo player
  • i really enjoy automated opponents and seeing what they're capable of
References (from this video)
No references stored for this video.
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