Walking Through the Realms is a system for running exploration in your game while traveling over a long distance. The system is a 2d6 mini game designed to make traveling more engaging and fun for your players and the game master running it.
These rules are designed as a jumping off point, and don't negate the need to do some preparations before using these rules to run through a long distance travel. The goal of the packet is to make traveling more or a game that the party can play as a group, measuring the pros and cons of their choices, without bogging the game down with too much number-crunching.
Treat this packet as more of a schema for travling, and hopefully you can find a use for it at your table, and have some fun walking through the realms!
- from the publisher's blurb