From publisher blurb:
The design requirements for this Pathfinder Roleplaying Game product were “Create rules and feats that will enable more use of wands, any wands must cost under 1,000 gp" And Kyle has given us many new options.
This book includes the following new rules:
Rules for minor, moderate and major flaws
New rules for Wand Creation
Flawed Wands (and why you'd make them)
2 new archetypes (echo bonded and wandslinger)
a new dare (Hold my Ale)
8 new feats (Craft Improvised Wand, Etching Mastery, Improvisation Adept, Improvisation Expert, Luck of the Hedge Magician, Periodic Epiphany, Resourceful Artisan and Wand Slinging)
7 new traits (Digit Tail, Eager Grappler, Street Corner Mage, Urchin Wizard, Wand Jumper and Wand Waver)