Skip to main content

Warewolf

Game ID: GID0381495
Collection Status
Description

Publisher's blurb:

This is the 56th in an ongoing series aimed to provide the overworked DM with ready-to run encounters. Small towns and villages have been plagued by werewolf attacks. Fortunately, when adventurers arrive to save the day, so does a travelling merchant who sells silver weapons. The werewolves are defeated but at a high cost to the adventuring population and the werewolves always move on to a new target. Will the PCs end this furry terror or fall victim even after buying silver wares?

The highest CR of the base encounter is 4 but this can be modified to increase its difficulty.

The companion ZIP file contains JPEG versions of the maps (with and without grid), a Hero Lab file, the Word file of the encounter, an .xml export of the monsters (compatible with Fantasy Grounds) and a PDF with character sheets for all the monsters.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek